/*
This file is part of Ext JS 3.4

Copyright (c) 2011-2013 Sencha Inc

Contact:  http://www.sencha.com/contact

GNU General Public License Usage
This file may be used under the terms of the GNU General Public License version 3.0 as
published by the Free Software Foundation and appearing in the file LICENSE included in the
packaging of this file.

Please review the following information to ensure the GNU General Public License version 3.0
requirements will be met: http://www.gnu.org/copyleft/gpl.html.

If you are unsure which license is appropriate for your use, please contact the sales department
at http://www.sencha.com/contact.

Build date: 2013-04-03 15:07:25
*/
/**
 * @class Ext.Element
 */
Ext.Element.addMethods({
    /**
     * Sets the element's box. Use getBox() on another element to get a box obj. If animate is true then width, height, x and y will be animated concurrently.
     * @param {Object} box The box to fill {x, y, width, height}
     * @param {Boolean} adjust (optional) Whether to adjust for box-model issues automatically
     * @param {Boolean/Object} animate (optional) true for the default animation or a standard Element animation config object
     * @return {Ext.Element} this
     */
    setBox : function(box, adjust, animate){
        var me = this,
        	w = box.width, 
        	h = box.height;
        if((adjust && !me.autoBoxAdjust) && !me.isBorderBox()){
           w -= (me.getBorderWidth("lr") + me.getPadding("lr"));
           h -= (me.getBorderWidth("tb") + me.getPadding("tb"));
        }
        me.setBounds(box.x, box.y, w, h, me.animTest.call(me, arguments, animate, 2));
        return me;
    },

    /**
     * Return an object defining the area of this Element which can be passed to {@link #setBox} to
     * set another Element's size/location to match this element.
     * @param {Boolean} contentBox (optional) If true a box for the content of the element is returned.
     * @param {Boolean} local (optional) If true the element's left and top are returned instead of page x/y.
     * @return {Object} box An object in the format<pre><code>
{
    x: &lt;Element's X position>,
    y: &lt;Element's Y position>,
    width: &lt;Element's width>,
    height: &lt;Element's height>,
    bottom: &lt;Element's lower bound>,
    right: &lt;Element's rightmost bound>
}
</code></pre>
     * The returned object may also be addressed as an Array where index 0 contains the X position
     * and index 1 contains the Y position. So the result may also be used for {@link #setXY}
     */
	getBox : function(contentBox, local) {	    
	    var me = this,
        	xy,
        	left,
        	top,
        	getBorderWidth = me.getBorderWidth,
        	getPadding = me.getPadding, 
        	l,
        	r,
        	t,
        	b;
        if(!local){
            xy = me.getXY();
        }else{
            left = parseInt(me.getStyle("left"), 10) || 0;
            top = parseInt(me.getStyle("top"), 10) || 0;
            xy = [left, top];
        }
        var el = me.dom, w = el.offsetWidth, h = el.offsetHeight, bx;
        if(!contentBox){
            bx = {x: xy[0], y: xy[1], 0: xy[0], 1: xy[1], width: w, height: h};
        }else{
            l = getBorderWidth.call(me, "l") + getPadding.call(me, "l");
            r = getBorderWidth.call(me, "r") + getPadding.call(me, "r");
            t = getBorderWidth.call(me, "t") + getPadding.call(me, "t");
            b = getBorderWidth.call(me, "b") + getPadding.call(me, "b");
            bx = {x: xy[0]+l, y: xy[1]+t, 0: xy[0]+l, 1: xy[1]+t, width: w-(l+r), height: h-(t+b)};
        }
        bx.right = bx.x + bx.width;
        bx.bottom = bx.y + bx.height;
        return bx;
	},
	
    /**
     * Move this element relative to its current position.
     * @param {String} direction Possible values are: "l" (or "left"), "r" (or "right"), "t" (or "top", or "up"), "b" (or "bottom", or "down").
     * @param {Number} distance How far to move the element in pixels
     * @param {Boolean/Object} animate (optional) true for the default animation or a standard Element animation config object
     * @return {Ext.Element} this
     */
     move : function(direction, distance, animate){
        var me = this,        	
        	xy = me.getXY(),
        	x = xy[0],
        	y = xy[1],        	
        	left = [x - distance, y],
        	right = [x + distance, y],
        	top = [x, y - distance],
        	bottom = [x, y + distance],
	       	hash = {
	        	l :	left,
	        	left : left,
	        	r : right,
	        	right : right,
	        	t : top,
	        	top : top,
	        	up : top,
	        	b : bottom, 
	        	bottom : bottom,
	        	down : bottom	        		
	        };
        
 	    direction = direction.toLowerCase();    
 	    me.moveTo(hash[direction][0], hash[direction][1], me.animTest.call(me, arguments, animate, 2));
    },
    
    /**
     * Quick set left and top adding default units
     * @param {String} left The left CSS property value
     * @param {String} top The top CSS property value
     * @return {Ext.Element} this
     */
     setLeftTop : function(left, top){
	    var me = this,
	    	style = me.dom.style;
        style.left = me.addUnits(left);
        style.top = me.addUnits(top);
        return me;
    },
    
    /**
     * Returns the region of the given element.
     * The element must be part of the DOM tree to have a region (display:none or elements not appended return false).
     * @return {Region} A Ext.lib.Region containing "top, left, bottom, right" member data.
     */
    getRegion : function(){
        return Ext.lib.Dom.getRegion(this.dom);
    },
    
    /**
     * Sets the element's position and size in one shot. If animation is true then width, height, x and y will be animated concurrently.
     * @param {Number} x X value for new position (coordinates are page-based)
     * @param {Number} y Y value for new position (coordinates are page-based)
     * @param {Mixed} width The new width. This may be one of:<div class="mdetail-params"><ul>
     * <li>A Number specifying the new width in this Element's {@link #defaultUnit}s (by default, pixels)</li>
     * <li>A String used to set the CSS width style. Animation may <b>not</b> be used.
     * </ul></div>
     * @param {Mixed} height The new height. This may be one of:<div class="mdetail-params"><ul>
     * <li>A Number specifying the new height in this Element's {@link #defaultUnit}s (by default, pixels)</li>
     * <li>A String used to set the CSS height style. Animation may <b>not</b> be used.</li>
     * </ul></div>
     * @param {Boolean/Object} animate (optional) true for the default animation or a standard Element animation config object
     * @return {Ext.Element} this
     */
    setBounds : function(x, y, width, height, animate){
	    var me = this;
        if (!animate || !me.anim) {
            me.setSize(width, height);
            me.setLocation(x, y);
        } else {
            me.anim({points: {to: [x, y]}, 
            		 width: {to: me.adjustWidth(width)}, 
            		 height: {to: me.adjustHeight(height)}},
                     me.preanim(arguments, 4), 
                     'motion');
        }
        return me;
    },

    /**
     * Sets the element's position and size the specified region. If animation is true then width, height, x and y will be animated concurrently.
     * @param {Ext.lib.Region} region The region to fill
     * @param {Boolean/Object} animate (optional) true for the default animation or a standard Element animation config object
     * @return {Ext.Element} this
     */
    setRegion : function(region, animate) {
        return this.setBounds(region.left, region.top, region.right-region.left, region.bottom-region.top, this.animTest.call(this, arguments, animate, 1));
    }
});